![]() ![]() The average of the current layer ( FG) and the result from the layers below it ( BG).Ĭompares the FG to the BG and takes the darker pixel values of the two. Cryptomatte mask element – Mask is based on the VRa圜ryptyomatte Render Element.ĭisplays the current layer ( FG) on top of all layers ( BG) without blending. MultiMatte mask element – Mask is based on the MultiMatte Render Element. ![]() Integer mask element – Mask is used with integer render elements like VRayRenderID, VRayObjectID, and VRayMtlID Render Elements. This is only available when the Source layer is set to Composite Constant - Adds a solid color that can be used to achieve an effect on another layer (for example to multiply by the constant) Exposure - Adds an Exposure color correction layer White Balance - Adds a White Balance color correction layer Hue/Saturation - Adds a Hue/Saturation color correction layer Color Balance - Adds a Color Balance color correction layer Curves – Adds a Curves color correction layer Lookup Table - Allows loading a LUT file for color transformations Filmic Tonemap – Contains different types of mapping curves and gamma corrections. Multiple layers of the same type can be added.įolder - Allows grouping multiple layers in folders Background – Adds a background color correction layer Render element - Selects a render element from your image that you can use in compositing. ![]()
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March 2023
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